This is our groups storyboard which details what we have planned to happen in our music video however as we go along we may find other shots to be more suitable and creative for what we want to show and so we may deviate from the storyboard slightly in order to make it look as good as possible.
Tuesday, 10 December 2013
Storyboard
Friday, 6 December 2013
Equipment List
This is the equipment that we will need to use in order to get the shots that we have planned out for our production.
This depicts what the crew behind the camera will need in order to make the music video as professional looking as possible such as the cameras enabling the best possible quality to make our video look as much like a professional music video as possible.
Props List
This is our groups props list, it has all the props that will be used within various scenes. Due to the music genre being progressive rock we opted for the actors props to be well used as this genre isn't known to be flashy with their props but rather quite simple things. So we reflected this with our props as we as a group already owned the props and they are well used making them perfect for our music video.
These are the required props for our music video as it helps to conform to the genre as skaters tend to be associated with the rock genre such as garage bands and instruments are in the majority of rock music videos and this is a convention that we did not wish to break.
Costume List

This shows what the people required in our music video must wear in order to help it conform or challenge the conventions of the progressive rock genre. The clothes are quite comfortable and casual which in the rock genre is a convention and it portrays the artist as not being rich despite the audience knowing better.
Music Video Treatment
Treatment
"The Rubber Tramp" by VisonedKarma (Max Showler)
The overall idea for the music video is that it will have a strong performance element alongside a limited narrative. The narrative itself will focus on two characters that embark on a journey seeking recognition for their musical talents. We came up up the idea when we listened to the song, we envisioned this scenario because it seemed appropriate for the style of music (progressive rock). The actual song itself implicates progression and so we thought of this concept. We feel this would be successful as it will relate with our target audience, and possibly other audiences also. It will be different to other music videos because we will be using unconventional camera angles.
Our primary target audience is males aged 16-23, they will most likely play an instrument themselves and may come from a musical background. Their interests will include independent rock groups as well as an interest in art. We decided this by conducting audience research, questionnaires, vox-pops and by analysing the artist himself. The idea of achieving recognition would appeal to most people, especially our target audience as it would inspire them to do the same. The secondary audience would be both genders aged 12-16 who enjoy groovy beats and tunes.
The costumes we will be using are fairly simple as they are a representation of the artist himself. They props will include a guitar and bass guitar they will be illustrating the instruments played in the song. We also include a BMX (or bike) and a skateboard, these will be used as the characters means of transportation. We chose these props because we feel they represented the artist in the best and most honest way. We want the characters to be as relatable as possible therefore the props are used props and nothing is expensive.
Locations include a bedroom, a park, a kitchen and lots of roads. We chose these because they where easy to get to and because they are free to film on. The park we are using is Beckenham place Park it is a huge park with lots of fields and both open and closed areas of woodland. We feel that if the location is similar to what people see everyday then they will feel more involved.
The video begins with the characters phone ringing, this straight away grabs the viewers attention through enigma codes as they ask 'who's calling?' 'why are they calling?'. We came up with this small reference; they song that will play when the phone rings will in fact be the song that the music video is about. The main character will answer the phone then when he hangs up he'll go back to sleep. A dream sequence will start of him playing guitar; shortly after he wake up in a sweat and runs hastily off to meet his friend.
All through the video we see a journey between two friend and how they get together; along with this we can see the recurring images of the main characters earlier dream and this is how we introduce the performance element of the song. The journey itself will keep the audience's attention as they are wondering where the characters are going.
In the end they will be playing to a group of people (their fans) and this is to show how they have being recognised for their talent. We want the last shot to leave an impact on the audience, for it to be memorable. An idea is that the characters would climb a big tree and the audience would remain below, this would represent the characters climb to fame and how they have elevated themselves from the common crowd. We believe this would relate to almost everyone as everyone wants to stand out from the crowd.
This is our music videos treatment and acts as a guideline to what we plan to do with out production piece however it is not set in stone and so some parts may be altered slightly based upon the avialabilty of people and weather conditions is another factor which will affect this.
"The Rubber Tramp" by VisonedKarma (Max Showler)
The overall idea for the music video is that it will have a strong performance element alongside a limited narrative. The narrative itself will focus on two characters that embark on a journey seeking recognition for their musical talents. We came up up the idea when we listened to the song, we envisioned this scenario because it seemed appropriate for the style of music (progressive rock). The actual song itself implicates progression and so we thought of this concept. We feel this would be successful as it will relate with our target audience, and possibly other audiences also. It will be different to other music videos because we will be using unconventional camera angles.
Our primary target audience is males aged 16-23, they will most likely play an instrument themselves and may come from a musical background. Their interests will include independent rock groups as well as an interest in art. We decided this by conducting audience research, questionnaires, vox-pops and by analysing the artist himself. The idea of achieving recognition would appeal to most people, especially our target audience as it would inspire them to do the same. The secondary audience would be both genders aged 12-16 who enjoy groovy beats and tunes.
The costumes we will be using are fairly simple as they are a representation of the artist himself. They props will include a guitar and bass guitar they will be illustrating the instruments played in the song. We also include a BMX (or bike) and a skateboard, these will be used as the characters means of transportation. We chose these props because we feel they represented the artist in the best and most honest way. We want the characters to be as relatable as possible therefore the props are used props and nothing is expensive.
Locations include a bedroom, a park, a kitchen and lots of roads. We chose these because they where easy to get to and because they are free to film on. The park we are using is Beckenham place Park it is a huge park with lots of fields and both open and closed areas of woodland. We feel that if the location is similar to what people see everyday then they will feel more involved.
The video begins with the characters phone ringing, this straight away grabs the viewers attention through enigma codes as they ask 'who's calling?' 'why are they calling?'. We came up with this small reference; they song that will play when the phone rings will in fact be the song that the music video is about. The main character will answer the phone then when he hangs up he'll go back to sleep. A dream sequence will start of him playing guitar; shortly after he wake up in a sweat and runs hastily off to meet his friend.
All through the video we see a journey between two friend and how they get together; along with this we can see the recurring images of the main characters earlier dream and this is how we introduce the performance element of the song. The journey itself will keep the audience's attention as they are wondering where the characters are going.
In the end they will be playing to a group of people (their fans) and this is to show how they have being recognised for their talent. We want the last shot to leave an impact on the audience, for it to be memorable. An idea is that the characters would climb a big tree and the audience would remain below, this would represent the characters climb to fame and how they have elevated themselves from the common crowd. We believe this would relate to almost everyone as everyone wants to stand out from the crowd.
This is our music videos treatment and acts as a guideline to what we plan to do with out production piece however it is not set in stone and so some parts may be altered slightly based upon the avialabilty of people and weather conditions is another factor which will affect this.
Wednesday, 4 December 2013
Filming Schedule
This shows what days and time my group will be filming, it also shows potential days which we can film if need be. Our group has collectively chosen to film on the days listed above, initially the calendar was colour coded to signify definite filming days and potential filming days but the calendar doesn't show the colouring so to work around this we changed the titles of the days to probable filming days.. Already we have had to cancel certain days due to weather conditions which would jeopardise the continuity of the scene.
Production Schedule
This indicates where and what period of the day we will be filming during and also what props we will be needing and this is useful to us as it helps us to be more organised reducing the risk of forgetting props thus speeding up the production process.
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